Forums Ron’s World – Esteria Esteria In Character Week Five Wrap-Up Esteria 09/14/2021

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  • #318

    Present
    Ron
    Greg – human rogue Rupert Castwell
    Tim – dwarven paladin Gorock
    Dan – human ranger Oswald
    Bren – human fighter Ford
    John – human fighter Anders
    Tom – half elf/orc cleric Malus Ozzium

    Absent
    Phil – human sorcerer Azarkain (1)

    – First Encounter with Displacer Beast
    XP 100 – (all but Phil/Azarkain)
    – Second Encounter with Displacer Beast
    XP 200 – (all but Phil/Azarkain)

    Loot:
    – 11GP per PC
    – Potion: Cure Serious
    – Potion: Protection from Evil
    – Ring: Properties Unknown
    Party treasure = 7GP (current 14.5)

    Notable Characters met:
    – not applicable

    Notable Locations:
    – None

    Story Arc: We departed Riverdown and crossed the bridge to make our way south by southeast down the east bank of the river enroute to Whiterocks. The old imperial road was still easy to follow, but starting to see serious damage from erosion and the encroachment of roots and weeds. The occasional passage of traffic keeps the bigger weeds back, but the shoulders of the road have completely gone to seed. I’m no Imperial cheer monger, but what traveler doesn’t appreciate a well-maintained road?

    Azarkain got held up in Riverdown for reasons he declined to disclose. He said he’d be along in half a day or so, but I worried what might happen to him, traveling alone. That said, he’s a grown man and has to follow his own path.

    The mood was upbeat as we walked along, with much of the talk revolving around our childhoods and how attractive we each found the nymph, Danus. Personally, I observed that in spite of her undeniable sexual gravity, my impression of her was tinged by the cloud of chaos that swirled around her, corrupting the good sense of all who she might encounter. She could be dangerous if turned upon the civilized people.

    Late in the afternoon, not long until we’d needs to start looking for a place to camp, a great black cat leaped from a tree upon Oswald. The creature was augmented by two long, powerful tentacles that ended in flaps embedded with talon-like hooks. The thing had Oswald wrapped up in one of those tentacles before we could react.

    Worst yet, the black cat’s form vibrated with a strange energy, and almost every time one of our valiant warriors brought his weapon down on the thing’s head, the head wasn’t there, or the leg moved to a completely different place without having moved through the space in between. The upshot was that the cat wasn’t getting hit much, and it took some time and a lot of healing before it took enough damage to run it off.

    Displacer Beast

    Everyone was hot to run the beast down and slay it, but we paused to heal everyone up with bandages. When all were back and ready for the fight, Oswald started his search, aided by a generous blood trail. It wasn’t long before we came to a tunnel beneath the roots of a great tree, broad and large enough for a man to walk upright down into it. Rupert immediately began making his way down into the darkness by the light of a token that I enspelled.

    Immediate, the big cat pounced, but failed to pin the rogue. In a moment, Rupert made a move that had him slipping past the creatures’ slashing claws and snapping jaws, rolling over its back and landing on his feat directly behind it. The rest of us, including the displacer beast, just stood there for a moment, our slack jaws heaping honor upon Ru’s mad skillz. But predictably, we got back to killing each other soon enough. Again, the cat’s spacial dishonesty made him frustratingly hard to hit, taxing our ability to take him down easily.

    Oswald spent half his time unconscious and grappled, which was very alarming for me as I had to make sure the cat couldn’t maul him to death. In the end, it was the beast that showed him grace by dropping him instead of finishing him off right before we finished it.

    In the end, we prevailed and were able to get everyone healed up before moving off a bit to camp and recharge. Rupert noted that there was a lot more to the tunnel beneath the tree and we felt it needful to return in the morning.

    Map from 091421

    #322
    Beck
    Participant

    Thank You Sir, “mad skills” that was a hoot!

    #323
    Cryl (Dan)
    Participant

    “spacial dishonesty” is quite a way of putting it. Annoyingly grappley is another way I’d describe that damned cat.
    I’m gonna have to figure out ways to get out of that kind of thing in the futur.. AAAhhGGHUU. What the– Ru, stop it… no that wasn’t an “invite to wrassle”, ya goober. Ok…it’s on!

    #324

    Whoa Man! Feeling like a superhero after reading that. Might need a bigger hat.

    Nobody likes cats and this is why. Even a house cat longs to be a displacer beast that is both spacially dishonest and annoyingly grappley. They always seem to be working on and looking at you in such as way as to figure out just how to do it. Hate em.

    Puzzled a bit by the reptilian tracks with the missing beast. Did something heal it up to begin with? What type of reptilian creature would be in cahoots with a displacer beast? Was the beast a pet or food fetcher perhaps? Whatever it is, we best be on our A game.

    #325
    Grim(Tim)
    Participant

    Silly cat just needed to be taught some manners.

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